Novel info
The System Mecha is so unscientific

In a vibrant world known as Blue Star, where humans awaken extraordinary talents that define their potential and destiny, Da West is about to turn eighteen—a crucial age when one hopes to awaken their true abilities. Little does he know that fate has a different plan for him.
Once a mechanical prodigy on Earth, West earned the title of "Father of Mechas" due to his groundbreaking inventions and innovative designs. However, his brilliance was cut short by a relentless brain-eating virus that claimed his life at the ripe age of thirty. But death was merely a doorway to a new adventure—he finds himself reincarnated on Blue Star, a planet reminiscent of Earth yet vastly different in its laws of nature and talent.
As West gears up for his life-altering awakening ceremony, chaos erupts nearby. A fierce battle between a powerful gold-level awakener and a terrifying silver-level void beast spills over into his vicinity. Void beasts—cosmic marauders known for their destructive invasions—are seldom faced down without dire consequences. This particular beast is not merely a mindless creature; it has a foreign passenger: the "Mighty Multiverse GUNDAM System," an entity filled with untold possibilities yet fraught with unexpected challenges.
As the clash of powers tears through the outskirts of Greenland City, West's world is turned upside down when the void beast crashes into his home, leaving him unconscious and missing his one chance to awaken a talent. Awakening a grade 7 talent is now a distant dream, and West’s fate is forever altered.
Thrust into a reality where his mechanical genius is both a blessing and a curse, West finds himself armed with the GUNDAM system's mysterious capabilities. He embarks on a journey to navigate the dangers of Blue Star, confronting void beasts, unravelling the secrets of the multiverse, and discovering the true potential that lies within himself—even without the talents he so desperately sought.
As West battles to reshape his new destiny, he will learn that sometimes, power doesn't come from the expected sources, and that ingenuity, determination, and the unlikely partnership with an otherworldly system might just be what he needs to forge a new legacy.
Join Da West on an epic adventure filled with mecha battles, cosmic mysteries, and the indomitable spirit of a genius who refuses to be defined by fate. In a universe where the unscientific becomes the unimaginable, can West rise to become more than he ever dreamed? The journey begins now!
- CHAPTER 1 Awakening of Destiny
- CHAPTER 12 Fireboy- Genesis and Capabilities
- CHAPTER 15 The Mission Part 2
- CHAPTER 18 The Mission Part 5 - Sacrifice of the circle of Pain
- CHAPTER 20 The Mission Part 7 - The Tome of Lucifer
- CHAPTER 23 You Owe Me
- CHAPTER 26 System First Quest Mission Part 1
- CHAPTER 29 Black Iron Level at Last
- CHAPTER 31 System Reward
- CHAPTER 34 The Tear Ruin Part 1
- CHAPTER 37 Unlock System - Completion of Materials Gathering for The Construction of The Iron Warden
- CHAPTER 4 The Wreckage
- Chapter 42: Welcome to the Underland
- Chapter 45: Wake of the Mad King
- Chapter 48: System Mission – Stop the Mad King and Kill the World Eater – Part 3
- Chapter 50: True of the Madness of the Mad King – Mind Control Bug; Plans of the Abyss Zerg Legion – Part 1
- CHAPTER 7 Junkyard Part 1
- CHAPTER 10 Junkyard Part 4- Time to get out of here
- CHAPTER 13 Test Battle - Fireboy vs Kai
- CHAPTER 16 The Mission Part 3
- CHAPTER 19 The Mission Part 6 - The Reckoning
- CHAPTER 21 Return From Blood Valley PART 1
- CHAPTER 24 Back to Square One
- CHAPTER 27 System First Quest Mission Part 2
- CHAPTER 3 Plans and Projections
- CHAPTER 32 Greenland City Awakener Association Office
- CHAPTER 35 The Tear Ruins Part 2
- CHAPTER 38 Iron Warden - Stats and Abilities
- Chapter 40: Awakening Office Mission – Part 2
- Chapter 43: Legend of the Mad Dwarven King and the Worm Dragon – Part 1
- Chapter 46: System Mission – Stop the Mad King and Kill the World Eater – Part 1
- Chapter 49: The Rise of the Mad King
- Chapter 51: True of the Madness of the Mad King – Mind Control Bug; Plans of the Abyss Zerg Legion – Part 2
- CHAPTER 8 Junkyard Part 2- First Loot
- CHAPTER 11 Junkyard Part 5 - Fire boy's Genesis;THE DEAL
- CHAPTER 14 The Mission Part 1-Blood Valley
- CHAPTER 17 The Mission Part 4
- CHAPTER 2 System Awakening
- CHAPTER 22 Return From Blood Valley PART 2
- CHAPTER 25 Back To Square One PART; A Friend in Turmoil
- CHAPTER 28 Training Regime
- CHAPTER 30 Da West - STATS AND ABILITIES
- CHAPTER 33 Confrontation with Paul's Lackeys
- CHAPTER 36 The Tear Ruins Part 3
- Chapter 39: Awakening Office Mission – Part
- Chapter 41: Awakening Office Mission – Part 3
- Chapter 44: Legend of the Mad Dwarven King and the Worm Dragon – Part 2
- Chapter 47: System Mission – Stop the Mad King and Kill the World Eater – Part 2
- CHAPTER 5 The Discovery of the Tear
- CHAPTER 6 The Preparation for the Trip to the Junkyard
- CHAPTER 9 Junkyard Part 3